Becoming Immortal
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"Ye really think ye can make it to God status? I doubt ye can even make it to Paladin. I've seen a lot smarter than ye fail, jellyfish."

Your ultimate goal within RPGD is to work your way through the Immortal classes, Paladin and Titan, and make it to God status. If you reach level 100 God, you win the game and the board is reset. Descriptions of each follow.

paladin.jpg (25356 bytes) Paladin: This class is the lowest of the superbeings, combining a Ranger's combat skills with a Bard's use of scrolls, and an Assassin's use of poisons and backstab. Their robbing ability is fair as well.
titan.jpg (11063 bytes) Titan: This class has a Fighter's skill with a Magician's spellcasting ability. They can also use poisons and rob very well.
god.jpg (15528 bytes) God: This class combines a Barbarian's strength, a Sage's spellcasting power, a Thief's stealing ability, and an Alchemist's use of poison.

All Immortals gain two points in each ability as they gain an Experience Level.

To advance to the Immortal classes, you must successfully solve the Riddle of the Keys. When you reach Experience Level 100 in any class, you will be presented with a locked doorway, and given four keys - platinum, gold, silver, and copper. If you have made the Hall of Fame in any area, you will be given a Key Hint, such as "Key #2 is not silver". You must then supply which key you will try in the lock. If you guess correctly, you will be rewarded with a {Click!} and are advanced to Paladin class. If not, a ^BOOM!^ and you will be rerolled and must select from the lesser classes. To attain Titan class, you must unlock the second doorway as a Paladin; to become God class, you must unlock the third doorway as a Titan.

The Taxman escorts you back to the city gates. "That's it for yer tour, mongrel. I hope ye enjoyed it. I'm sure I'll be seein' ye again real soon," he says in parting, patting his coin pouch.