Posts Tagged software

Hack & Slash online

It has been over a year since this game has been available to play online.  Now that I have control over my guest web server and installed WebSVN, I decided it was time to dust off that old C code. But instead of crafting new scripts to compile it, I headed instead to a Gnome-based [...]

Tags: , ,

Berzerk MMX

Today, I release another arcade classic clone for the venerable Commodore VIC 20.  This time it is based on the 1980 Stern hit, Berzerk.  It did not take a span of 24-years to complete like Quikman possessed me, just a mere couple of months between commuter rail rides and some weekend tinkering.  Still, it came [...]

Tags: , ,

An Old Trick for a New Game for an even Older Computer

During the Amiga heyday in the early 1990s, I wrote a standalone BBS program called ‘Hack & Slash’.  It was a port from an Apple ][ BASIC program, but heavily customized and enhanced using C and “modern” telecommunications and protocols for color, graphics, and sound. I thought I was really clever at the time writing [...]

Tags: , ,

PS3 Media Server

I discovered a nifty project, PMS, written in JAVA that allows my Linux (or Windows) workstation stream multimedia (music, photos, movies) to my Sony Playstation 3, hooked-up for viewing in all of its 52″ HDTV glory.  It also includes several options to stream other multimedia content directly from the web, too, such as YouTube, Internet [...]

Tags: ,

OpenCBM

With it freezing and snowing today, I decided to make use of the idle time by hooking up my pristine VIC-1541 floppy disk drive to my workstation and do some file archiving to real 5-1/4″ media using OpenCBM under Linux. OpenCBM provides an API library and some useful command-line tools.  The following is an example [...]

Tags: , ,